While I worked for Klarna until the company decided to part ways with the 10% of its workforce, I led several key teams within the - so-called Klarna Card, the credit card product offering. What I picked up was in a not so pretty state for reasons I'm not going to discuss here. But, in essence, the teams displayed some clear dysfunctional signs, where the major red flag was the team being reactive.
Another website, another time to take a look at the journey to build one.
In this article, I'll recount the whole journey we, a dedicated team of professionals within the Buildit group of Wipro Digital, decided to tackle.
In my previous article, “CSS architectures for UI developers” I've tried to express how complicated is the situation surrounding the ideation, creation, and management of design systems for the web.
I worked with Atomic Design and the PatternLab tool on at least 3 major projects, most notably during my period at Sainsbury’s in introducing and creating from scratch the style guide for the now defunct Sainsbury’s Entertainment on Demand, helped the Groceries Online team in getting their own style guide sorted, and supervised as a technical advisor the initial creation of the global Sainsbury’s style guide, project Luna.
In this article, I’d like to highlight some of the problems we solved in using a pattern library, and more importantly, some of the problems I’ve encountered in the first of these projects, by creating a pattern library for a legacy project.
Or so I thought.
I’ve just released my new portfolio at https://peach.smartart.it: this redesign started two years ago, with more or less 3 months non-stop of work during any spare time I had. I’ve tried to put into it as many good practices and methodologies I could, only those that were fit for purpose and could help me ship something that would be extensible and as much future-proof as possible. Do you want to build your website too? Read through before you lose your mind.
It's been a while since I've started learning and integrating UX and RWD into our products.
I come from a graphic background, and my first passion when I stepped into the web development was what was then called web design. From there I’ve also been a lot into engineering and I’m currently employed as a position where front-end development has started to be deeply intertwined with visual design. UX and RWD being one of the most important movements, if you want to call them so, in getting things right.
This article is an excursus on few technologies I've been using in these recent years that had improved the way we develop and ship our code.
If you're a solo developer, freelancer or just the I-do-everything wo/man this might be useful to you as well, but you'll notice that a greater benefit will be for a team.